IoA DEGREE SHOW 2022 / RECONNECT
  • Courses
    • Film & TV
    • Fine Art
    • Games Design
    • Graphic Design
    • Illustration
    • Photography
    • Wildlife Media
    • Class of 21 >
      • PERFORMANCE 21
      • Film & TV 21
      • Fine Art 21
      • Games Design 21
      • Graphic Design 21
      • Illustration 21
      • Photography 21
      • WildlifeMedia 21

BA(Hons) games design

Working remotely during their final year of study, our student teams took an innovative approach to this unfamiliar situation, working with dedication and passion to bring the projects they had planned to fruition. This graduate showcase is a celebration of our student's hard work and fantastic creativity. We hope you enjoy exploring our student's breadth of skills and expertise, evidenced in a broad range of design work from concept art to fully realised platform video games, demonstrating their readiness to join the games design industry. ​
Katy Little 
​Programme Lead 

Archie Grant
Website
Itch

​My Major Project- “Astro-Hopper”- is a solo developed 3D platforming game. You play as an astronaut on Mars collecting fuel for his space station, with the help of one of the natives… a space hopper! As a 3D artist my main goal was to produce something visually striking overall, and two high quality characters. However, this project has allowed me to test the variety of skills I have developed over my time at university. If you would like to find out more, or play the game yourself, you can go to my itch page through the link provided. Enjoy!
 
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Dot Went
Portfolio
Twitter
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Heaven Dunseath
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Website
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Holly Jones
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Hi! My name is Holly Reeve Jones and I am a 23-year-old games design student with a focus on concept art. I was born in South Africa and raised all over the place. As for the start of my artistic journey, my love of games and all things visual began from a young age. I have had a keen interest in all things art and design since then. 
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I hope to go on to do my master’s in creative practice, this will allow me to develop my practice further as well as push my boundaries as a creative. After my masters I plan to work as a concept artist, to take a quote from Calvin and Hobbes “I try to make everyone's day a little more surreal.” I hope to make concepts that inspire others just like the ones that inspired me. 
 

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Jakub Smura
Website

Specialising in fine and digital art, 3d modelling, unwrapping, and texturing. For FMP I created a game titled “Dead Rose” utilising my styled concept art and bringing it to life in a unique way. It's a small RPG platformer with focus on a stylised approach with texturing, 3d models, particle systems and animation to create an in depth and interactive nature scene and platformer. This project allowed me to expand my understanding of the software finally getting to utilise my models by myself within the engine. Hope you enjoy the game once its public to download on my site.
 
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Jayson Stafford
​Website
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Kira Kilgour
Instagram
Etsy
Facebook

I have a great passion for art that I hope I can pursue in the future. My artwork has no theme, I draw what interests me at the time however wacky and wonderful that may be. From comic books to horror movies I draw my inspirations from the unusual. I push myself to always improve to be able to bring whatever is in my head to life on the page. I use my emotions as fuel to create my work and create eye catching pieces for all audiences. I work under the artist name ‘Ashyelf’ on Instagram, Etsy and Facebook.
 
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Louise Smith
Website
Instagram
Deviant Art
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Terrance Costello
Website
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The University of Cumbria Institute of the Arts | Brampton Road | Carlisle | Cumbria | CA3 9AY | UK

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​​© The University of Cumbria 2021
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  • Courses
    • Film & TV
    • Fine Art
    • Games Design
    • Graphic Design
    • Illustration
    • Photography
    • Wildlife Media
    • Class of 21 >
      • PERFORMANCE 21
      • Film & TV 21
      • Fine Art 21
      • Games Design 21
      • Graphic Design 21
      • Illustration 21
      • Photography 21
      • WildlifeMedia 21